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Eve online implants
Eve online implants











eve online implants
  1. #Eve online implants how to
  2. #Eve online implants free
eve online implants

30sp/min = 68,266 min = 1137 hr = 47 days Skill categories and their attributesĬategories of skills generally share the same attributes that effect training time. Yes, the rank 8 battleships takes a bit over a month and a half to train from level 0 to level 5 at attributes 20/20. Multiply these values/times by the rank of the skill to determine the values for any given skill. L1: 250 sp, 8 min 20sec at 20/20 attributes L0 to L1.This is why the above image shows 38min 50 secs to train to level 2. Subtract the 250 we already learned means 1165 more sp to get to L2. 1415 is the total needed to level 2.Ģ50/30 per min = 8.33 mins, which is 8 mins and 20seconds. 250 is how much it took to get to level 1. If you trained this to level 1, you will see that it shows 250/1415. Open the navigation category and on the afterburner skill. Now look at the character sheet, skills window. I + 1/2M = 20+10 = 30 skill points per minute. If your intelligence is 20 and memory is 20. The formula is: SP per minute = primary attribute + 1/2 secondary attribute. What this means is that your intelligence and memory attributes effect how long it takes you to train this skill. Since we were already on the cybernetics show info above, look and see that the primary attribute of the skill is intelligence and the secondary is memory. The capitals, dreads and carriers are rank 12 and 14. The medium ships, cruiser and battlecruisers are rank 5 and 6. The small ships, frigate and destroyers are rank 2.

#Eve online implants how to

Many players ask how to alter a skills multiplier. Lingo: the training time multiplier of a skill is frequently called the skill’s rank.Īn attribute of a skill that determines how long it takes to train. Every character starts with those stats, and there is NO WAY to increase your total base attributes above these 99 points. You will see you have attributes of 20, 20, 20, 20, 19. Open the character sheet and go to the attributes page. 'Gunslinger' Large Projectile Turret LP-1006 Might be getting the falloff Implant Zainou 'Deadeye' Trajectory Analysis TA-706 to help compensate for the proposed TE-II Nerf.Seriously, the ONLY thing attributes effects is skill training time! 'Gunslinger' Surgical Strike SS-906 Slot 10: Eifyr and Co. 'Gunslinger' Medium Projectile Turret MP-806 Slot 9: Eifyr and Co. 'Gunslinger' Motion Prediction MR-706 Slot 8: Eifyr and Co. Your Implants look good only difference between yours and mine are the EG-806 I used an MP-806 (I hop into a Sliepnir a lot) so medium guns are a nice fit for me. I use my Mach for Missions, Incursions, Epic Arcs, and the occasional Exploration (Usually Escalations) site clearing. I didn’t want the Snake set as I use a Gist-X MWD (0% cap penalty) and all I need is the occasional burst of speed so permanent speed buff seems extraneous. For my Mach I went with the crystal set, and a three mid slot tank, Xl-booster, Boost amp, Invul, cover the EM hole in the rigs. I can tell you is what I did, Hopefully you can take some of it and find what work for you. 'Gunslinger' Large Projectile Turret LP-1006 (+6% Large Projectile Turret Damage) NIGHTMARE S1 to S6 - CRYSTAL HG / HALO HG Set (Reduced Signature Radius) -> Which is optimal? S7 - MR-706 S8 - EM-806 S9 - RF-906 S10 - Inherent Implants 'Lancer' Large Energy Turret LE-1006 (+6% Large Energy Turret Damage) VINDICATOR S1 to S6 - ? S7 - MR-706 S8 - ? S9 - RF-906 S10 - Zainou 'Deadeye' Large Hybrid Turret LH-1005 (+5% Large Hybrid Turret Damage) -> Do +6% variants exist? I appreciate feedback and criticisms. 'Gunslinger' Motion Prediction MR-706 (+6% Turret Tracking) S8 - Inherent Implants 'Squire' Energy Management EM-806 (+6% Capacitor Capacity) S9 - Inherent Implants 'Lancer' Gunnery RF-906 (+6% Turret Rate of Fire) S10 - Eifyr & Co. Here are my planned maxed Implant sets: MACHARIEL - Shield XL-Booster Pulse Tanked S1 to S6 - SNAKE HG (Velocity Increase) / CRYSTAL HG Set (Shield Boost) -> Which is optimal? S7 - Eifyr & Co. I will adjust the implants according to my finances.

#Eve online implants free

Feel free to post the most ridiculously pimped out implants so that I may get a good gauge of implant potential. I wish to create a PVE-Specialized pilot based off the three ships stated above.













Eve online implants